Swashbuckler
Swashbucklers are agile duelists and daring adventurers who rely on finesse, speed, and style rather than brute force. They thrive on mobility, precise strikes, and exploiting openings in combat, often outmaneuvering larger or stronger foes. Some swashbucklers seek fame and glory, while others prefer to charm, deceive, or intimidate their opponents. Their training emphasizes light weapons, clever tactics, and rapid, skillful strikes. High-level swashbucklers gain abilities that enhance mobility, reflexes, and precision attacks, allowing them to control the flow of battle in ways other classes cannot.
- Hit Die: d10 (10 per level)
- Proficiencies: All simple and martial weapons and light armor. Swashbucklers are not proficient with shields.
- Skill Points (*4 at 1st level): 6 + Intelligence modifier
- Class Skills: Acrobatics (Dex), Athletics (Str), Craft (Int), Influence (Cha), Intimidate (Cha), Parry (Dex), Sense Motive (Wis), and Use Rope (Dex).
- Saves: High fortitude and reflex.
- Base Attack Bonus: +1/1
