====== Influence ====== **Ability:** Charisma.\\ **Requires Training:** No.\\ \\ Influence represents a character's ability to shape the thoughts, attitudes, and decisions of others through charm, rhetoric, deception, and social awareness. Skilled characters can persuade, negotiate, fast-talk, or mislead others in conversation. A character using Influence may present convincing arguments, fabricate believable lies, or manipulate emotions in order to gain cooperation or extract information.\\ \\ **Uses:**\\ **- Persuasion:** The character may attempt to convince others to cooperate, reveal information, or offer assistance.\\ **- Deception:** The character may make false claims or present implausible statements as believable.\\ **- Negotiation:** Influence may be used to improve outcomes in social exchanges, such as obtaining better rewards, favorable terms, or additional information.\\ \\ **Check:** The DC is determined by the disposition, intelligence, and circumstances of the NPC being addressed or by opposing players during a specialized roll.\\ \\ **Conversation:** This skill is typically used during dialogue with NPCs but can be used between consenting players as well.